Laws of UX

The Laws of UX serve as beneficial design principles that assist designers in developing interfaces. My growing interest in design psychology makes these laws particularly interesting to me. I plan to delve into the laws that are most relevant to this project, allowing me to gain a deeper comprehension and apply them effectively in my music app.

Jakob’s Law

Users spend most of their time on other sites. This means that users prefer your site to work the same way as all the other sites they already know.

Screenshot 2024-05-10 at 00.11.54.png

My initial instinct is to want to make something as unique and as creative as possible, but I must ensure that the basic structure remains the same as other apps so they won’t get confused and have a poor user experience.

Hick’s Law

The time it takes to make a decision increases with the number and complexity of choices.

Screenshot 2024-05-10 at 00.11.30.png

Hick’s law talks about how if there’s more options it will take longer for users to make a decision. This sounds like common sense, however, this law is useful to me as I have a lot of features in my music app, I certainly don’t want to overwhelm the user so I need to make sure I display everything in a way that is user friendly.

Fitts’s Law

The time to acquire a target is a function of the distance to and size of the target.